Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old May 11, 2006, 07:23 AM // 07:23   #1
Academy Page
 
Tr0n's Avatar
 
Join Date: Feb 2005
Location: Maribor, Slovenia
Guild: Strah in Trepet
Advertisement

Disable Ads
Default Guild Wars Chapter III Info + Concept Art

http://exe.gotfrag.com/portal/story/32496/?spage=2

Quote removed, that's copyrighted material.

Concept art: http://www.intothepixel.com/view-art.php?year=2006 (Nr. 7 from top)
Tr0n is offline   Reply With Quote
Old May 11, 2006, 07:27 AM // 07:27   #2
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

2nd link doesn't really lead to any pictures, could you give a more direct link.

Interesting info, but till I see A.net give any updates I'm considering if only speculation. But nevertheless my best guess is chapter3 will be located North of Kryta, beyond the great lake.

Guess we have to wait a bit longer before we get a chance to crush the Charr.
RTSFirebat is offline   Reply With Quote
Old May 11, 2006, 07:28 AM // 07:28   #3
Academy Page
 
Tr0n's Avatar
 
Join Date: Feb 2005
Location: Maribor, Slovenia
Guild: Strah in Trepet
Default

Direct link for the concept art.

http://www.intothepixel.com/content/...34d9c30d53.jpg

The info is from E3, where they show Chapter III under closed doors.

Last edited by Tr0n; May 11, 2006 at 07:35 AM // 07:35..
Tr0n is offline   Reply With Quote
Old May 11, 2006, 07:35 AM // 07:35   #4
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Quote:
Originally Posted by Tr0n
Direct link for the concept art.

http://www.intothepixel.com/content/...34d9c30d53.jpg

And this is confirmed info from E3, where they show Chapter III under closed doors.
ah right THAT picture.

Yes I said that a while ago and wondered about it. Hopefully chapter 3 will be something new and fresh, chapter 2 was somewhat samely.

Not sure what to make of these floating cities.
RTSFirebat is offline   Reply With Quote
Old May 11, 2006, 07:42 AM // 07:42   #5
Forge Runner
 
Diablo™'s Avatar
 
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
Default

Good stuff. I'll be seeing it at E3 tomorrow maybe..
Diablo™ is offline   Reply With Quote
Old May 11, 2006, 07:46 AM // 07:46   #6
Academy Page
 
Tr0n's Avatar
 
Join Date: Feb 2005
Location: Maribor, Slovenia
Guild: Strah in Trepet
Default

Cool. Post some screenshost and a preview if you can.
Tr0n is offline   Reply With Quote
Old May 11, 2006, 08:27 AM // 08:27   #7
Desert Nomad
 
Manic Smile's Avatar
 
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
Default

I wanna E3
Manic Smile is offline   Reply With Quote
Old May 11, 2006, 08:43 AM // 08:43   #8
Jungle Guide
 
Snowman's Avatar
 
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
Default

Quote:
Originally Posted by RTSFirebat
Hopefully chapter 3 will be something new and fresh, chapter 2 was somewhat samely.
Yea, 16 player missions, 12vs12 battles, the controling of territories, high-score challenge missions, repeatable quests, two new proffesions, Jade sea's, petrified forests, built up cities, swarms of monsters which explode on death... all very similar to Chapter 1.
Snowman is offline   Reply With Quote
Old May 11, 2006, 08:52 AM // 08:52   #9
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Quote:
Originally Posted by Snowman
Yea, 16 player missions, 12vs12 battles, the controling of territories, high-score challenge missions, repeatable quests, two new proffesions, Jade sea's, petrified forests, built up cities, swarms of monsters which explode on death... all very similar to Chapter 1.
  • 16 Missions - shame the story was weak, less then chapter 1
  • The controling of territories - Shame you have to farm faction to have any hope of having them. But the 8v8 battles can be fun.
  • High-score challenge missions - That only 1% of the whole game population have access to at the time
  • Jade sea's, petrified forests - These were nice, but just eye candy
  • Built up cities - Slum areas are annoying and again just eye candy
  • Swarms of monsters which explode on death - Death Nova from Chapter 1? Again nothing really new. AI still acts the same.
Sorry to paint a negative picture, but for me Chapter 2 didn't really add anything majorly new to the gameplay. But that is for a dicusssion in another forum.
RTSFirebat is offline   Reply With Quote
Old May 11, 2006, 08:59 AM // 08:59   #10
Lion's Arch Merchant
 
Daemon Dremora's Avatar
 
Join Date: Jul 2005
Location: Millington, TN
Guild: Seele Erntemaschine {Nein}
Default

OMG i so wish i was going to E3. but yes i actually like factions. no matter how many people complain about it.....but i do hope Chapter 3 delivers more. but argh i cant wait. i want all of the guildwars chapters now....every last one of them.....i dont know why but i have never really been this excited about any game ever....any time i the word guildwars comes to my head it makes me think about what they are going to do with the new chapters.... i am so hyper right now and i really have no idea why...
Daemon Dremora is offline   Reply With Quote
Old May 11, 2006, 09:04 AM // 09:04   #11
Krytan Explorer
 
Alex Weekes's Avatar
 
Join Date: Mar 2005
Location: Brighton, UK
Default

Quote:
Originally Posted by RTSFirebat
  • High-score challenge missions - That only 1% of the whole game population have access to at the time
Actually, these are available to everyone . The first one you'll find in the game is Dragon's Throat and there are more as your progress.
Alex Weekes is offline   Reply With Quote
Old May 11, 2006, 09:10 AM // 09:10   #12
Krytan Explorer
 
DJ Josh's Avatar
 
Join Date: Aug 2005
Default

Quote:
Originally Posted by Alex Weekes
Actually, these are available to everyone . The first one you'll find in the game is Dragon's Throat and there are more as your progress.
i think it clear that RTS was refering to the extremely limited access on the elite missions.
DJ Josh is offline   Reply With Quote
Old May 11, 2006, 09:13 AM // 09:13   #13
Wilds Pathfinder
 
Rancour's Avatar
 
Join Date: Aug 2005
Location: Camp Rancor (Rancour :D)
Guild: I'm a free spirit (that's not what the guild is called, I just am)
Profession: W/R
Default

So, Alex. Is there any truth to these assumptions on Chapter 3? Are we gonna be seeing Afflicted Camels and Dredge Rhinos in the next installment of Guildwars?
Rancour is offline   Reply With Quote
Old May 11, 2006, 09:22 AM // 09:22   #14
I'm the king
 
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
Default

That floating mosque is the coolest thing I've ever seen since Chapter 1 concept art.
fallot is offline   Reply With Quote
Old May 11, 2006, 09:38 AM // 09:38   #15
Jungle Guide
 
Tuoba Hturt Eht's Avatar
 
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
Default

Quote:
Originally Posted by RTSFirebat
High-score challenge missions - That only 1% of the whole game population have access to at the time
- Dragon's Throat
Kurzick
- Altrumm Ruins
- Amatz Basin
Luxon
- Zos Shivros Channel
- The Aurios Mines

These are called "Challenge Missions", they are not "Elite Missions" where "only 1% of the whole game population have access to at the time".


"High Score" because the scores of the teams who did their best are recorded down.
- Daily Best
- Montly Best
- All Time Best

Last edited by Tuoba Hturt Eht; May 11, 2006 at 09:42 AM // 09:42..
Tuoba Hturt Eht is offline   Reply With Quote
Old May 11, 2006, 09:52 AM // 09:52   #16
Black Beast of Aarrrrgghh
 
Makkert's Avatar
 
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
Default

Quote:
Originally Posted by RTSFirebat
  • 16 Missions - shame the story was weak, less then chapter 1
  • Personally, I found the storyline stronger then Chapter 1.

    I mean, escaping from Ascalon. ok.
    Wait, suddenly we are helping the White Mantle? eh...ok?
    Wait wait, no, White Mantles are baddies. let's help Shining Blade. eh ok?
    Ehm, so let's slay Glint. Yes, the one that helps us. That makes sense.
    .......
    Compared to that, I found Ch.2's storyline quite nicely, with nice flashbacks.

    Quote:
  • The controling of territories - Shame you have to farm faction to have any hope of having them. But the 8v8 battles can be fun.
  • Yes, so let's see...You miss.....fireworks!
    The thought of not having fireworks is unbareable. Sorry, it is nice recognition for the top pve alliances, but it's all that. What's wrong with recognition? You hardly are missing anything here. Probably fireworks are tradeble, so that is also passible.

    Quote:
  • High-score challenge missions - That only 1% of the whole game population have access to at the time
  • assuming you meant the Elite Missions.
    Yes, that is a bit limited...
    From what I hear: just chucked up with monsters, so-so drops. What are we missing here? I might be a pvp player mostly, but the only thing I can see of wanting this, is having another challenge.
    Is it true that if you join a controlling alliance's party, you can enter? If so, with effort possible. I can understand why it upsets players, but everyone wanted a way for pve-ers to distinguish themselves...so they gave it to you?

    Quote:
  • Jade sea's, petrified forests - These were nice, but just eye candy
  • Built up cities - Slum areas are annoying and again just eye candy
  • Swarms of monsters which explode on death - Death Nova from Chapter 1? Again nothing really new. AI still acts the same.
Yes AI the same. Except we have more henchies to choose from, the monsters have different skills. Did you expect anything else?

Quote:
Sorry to paint a negative picture, but for me Chapter 2 didn't really add anything majorly new to the gameplay. But that is for a dicusssion in another forum.
- alliance battles
- challenge missions
- alliance forming
- random 8v8
- guildscrimmages
- faster skillpoint acquisition (sp?) [missions, elite 5k bonus]
- better replay incentive pve missions with beginner-experienced-veteran status
- titles
- 16 player pve missions (altough they often are just a big Henchman party)

Personally, I think they did a fine job with Factions.
Sorry to paint a positive picture, but I didn't set high hopes for myself, so it was easy to surpass my hopes and made me overall quite happy with Factions.

I can see why some players are disappointed with certain things (personally the strict implementation of alliancechat), but overall its too harsh to say they didn't add anything major to the game.


my 2 cents,

Makkert
Makkert is offline   Reply With Quote
Old May 11, 2006, 10:15 AM // 10:15   #17
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Quote:
Originally Posted by Tuoba Hturt Eht
- Dragon's Throat
Kurzick
- Altrumm Ruins
- Amatz Basin
Luxon
- Zos Shivros Channel
- The Aurios Mines

These are called "Challenge Missions", they are not "Elite Missions" where "only 1% of the whole game population have access to at the time".

"High Score" because the scores of the teams who did their best are recorded down.
- Daily Best
- Montly Best
- All Time Best
Ok stop carrying on, I was talking about the Elite missions, not the Challenge ones... no need for the guide to the missions, I understand them already.

Quote:
Originally Posted by Makkert
Personally, I found the storyline stronger then Chapter 1.

I mean, escaping from Ascalon. ok.
Wait, suddenly we are helping the White Mantle? eh...ok?
Wait wait, no, White Mantles are baddies. let's help Shining Blade. eh ok?
Ehm, so let's slay Glint. Yes, the one that helps us. That makes sense.
.......
Compared to that, I found Ch.2's storyline quite nicely, with nice flashbacks.

Yes, so let's see...You miss.....fireworks!
The thought of not having fireworks is unbareable. Sorry, it is nice recognition for the top pve alliances, but it's all that. What's wrong with recognition? You hardly are missing anything here. Probably fireworks are tradeble, so that is also passible.

assuming you meant the Elite Missions.
Yes, that is a bit limited...
From what I hear: just chucked up with monsters, so-so drops. What are we missing here? I might be a pvp player mostly, but the only thing I can see of wanting this, is having another challenge.
Is it true that if you join a controlling alliance's party, you can enter? If so, with effort possible. I can understand why it upsets players, but everyone wanted a way for pve-ers to distinguish themselves...so they gave it to you?

Yes AI the same. Except we have more henchies to choose from, the monsters have different skills. Did you expect anything else?

- alliance battles
- challenge missions
- alliance forming
- random 8v8
- guildscrimmages
- faster skillpoint acquisition (sp?) [missions, elite 5k bonus]
- better replay incentive pve missions with beginner-experienced-veteran status
- titles
- 16 player pve missions (altough they often are just a big Henchman party)

Personally, I think they did a fine job with Factions.
Sorry to paint a positive picture, but I didn't set high hopes for myself, so it was easy to surpass my hopes and made me overall quite happy with Factions.

I can see why some players are disappointed with certain things (personally the strict implementation of alliancechat), but overall its too harsh to say they didn't add anything major to the game.


my 2 cents,

Makkert
Well..

Flashbacks are confusing, always have been when use in any story.

Fireworks aren't tradeable and are very shortlived... wish they were tradeable.

Elites Missions is what I was refering to, and they are limited and not matter how you put it, I would like to have a go at them. Shame none of the current alliances wish to share.

New battle system while good and fun are just another form of GvG once you look at the core dynamics. Guild Scrimmages is for Chapter 1 and 2. Replaying quests is interesting, at first.

And getting skillpoints is all good and fine, but skills still cost me 1K each now, gold rewards are still too low.

I still find farming skills in Chapter 1 faster by just running quests quickly.

In short...

You seems to think I dislike Factions, that is far from the truth, I like it a lot. But to consider it a standalone game is rubbish, it feels and plays like an expansion.

Last edited by RTSFirebat; May 12, 2006 at 07:26 AM // 07:26..
RTSFirebat is offline   Reply With Quote
Old May 11, 2006, 10:22 AM // 10:22   #18
Jungle Guide
 
Snowman's Avatar
 
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
Default

Regardless of if you liked or disliked factions (Which I still argue is way to early to presume) Factions is still VERY different to prophecies!!

How you can say they are similar is preposterous.
Snowman is offline   Reply With Quote
Old May 11, 2006, 10:25 AM // 10:25   #19
Jungle Guide
 
Tetris L's Avatar
 
Join Date: May 2005
Location: Germany
Guild: Servants of Fortuna
Default

Hmmm ... what could have been a nice collection of info about chapter 3 turns into a discussion about chapter 2. Can't you guys stick to the subject?
Tetris L is offline   Reply With Quote
Old May 11, 2006, 10:40 AM // 10:40   #20
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Quote:
Originally Posted by Tetris L
Hmmm ... what could have been a nice collection of info about chapter 3 turns into a discussion about chapter 2. Can't you guys stick to the subject?
I didn't change the subject, all I said I hope chapter 3 isn't samey...

Anyways yes back on topic...

My best guess is new area will be north of Kryta, it can't be north of Ascalon since the Charr lands would most likely but a wasteland.

Maybe in Chapter 4 we'll be able to take the fight back to the charr!

Last edited by RTSFirebat; May 12, 2006 at 07:26 AM // 07:26..
RTSFirebat is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Lex Talionis Off-Topic & the Absurd 16 Apr 02, 2006 12:37 AM // 00:37
Guild Wars: Chapter 3 Concept Revealed! (Exclusive Preview! 56k users, beware!) Mercury Angel Off-Topic & the Absurd 11 Feb 02, 2006 02:40 PM // 14:40
Guild Wars Chapter 2 will be released on March 31, 2006. neoteo The Riverside Inn 4 Jan 10, 2006 11:39 PM // 23:39
Guild Wars Chapter 2? Maybe a Clue BellyFlop Questions & Answers 2 Jul 06, 2005 01:53 PM // 13:53


All times are GMT. The time now is 12:29 PM // 12:29.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("